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ApiInitializationDetails

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24.2 Details



24.2.1 void raydium_init_reset(void)


This function is supposed to reset the whole Raydium engine: textures, vertices, lights, objects, ...

Never tested yet :)


24.2.2 void raydium_init_args(int argc, char **argv)


You must use this function, wich send application arguments to Raydium and external libs (GLUT, OpenAL, ...).

Example:


int main(int argc, char **argv)
{
raydium_init_args(argc,argv);
[...]



Missing:
int raydium_init_cli_option (char *option, char *value);
int raydium_init_cli_option_default (char *option, char *value, char *default_value);
void raydium_init_lights (void);
void raydium_init_objects (void);
void raydium_init_key (void);
void raydium_init_engine (void);

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