24.2 Details
24.2.1 void raydium_init_reset(void)
This function is supposed to reset the whole Raydium engine: textures, vertices, lights, objects, ...
Never tested yet :)
24.2.2 void raydium_init_args(int argc, char **argv)
You must use this function, wich send application arguments to Raydium and external libs (GLUT,
OpenAL, ...).
Example:
int main(int argc, char **argv)
{
raydium_init_args(argc,argv);
[...]
Missing:
int raydium_init_cli_option (char *option, char *value);
int raydium_init_cli_option_default (char *option, char *value, char *default_value);
void raydium_init_lights (void);
void raydium_init_objects (void);
void raydium_init_key (void);
void raydium_init_engine (void);
Return to
RaydiumApiReference index.