27.2 Details
27.2.1 void raydium_timecall_add(void *funct, GLint hz)
There is two sort of timecalls with Raydium:
1. Standard ones:
raydium_timecall_add(function,800);
void function(void) will be called 800 times per second.
2. Elastic timed ones:
raydium_timecall_add(function,-80);
void function(float step) will be called for each frame, with a "step factor" as argument. In the above example, a 160 Hz game will call function with step = 0.5, but step = 2.0 for a 40 Hz game.
A standard timecall will use
void(void) function and a positive
hertz argument, as an elasitc one will use
void(float) and negative
hertz argument.
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